Generalist 3D specializing in modeling, texturing, animation, grooming, and FX for both cinematic and real-time pipelines. My work spans character creation, environment design, and visual effects, blending artistic vision with technical execution. I’m passionate about crafting immersive experiences and pushing the boundaries of visual storytelling.
As a Freelance 3D Artist and Digital Content Creator, I specialize in environment and character modeling, FX simulations, corporate video production, and digital asset design. I have worked on a wide range of projects, including designing environments and event stands, modeling characters and products for games and advertising, and creating dynamic visual effects using industry-standard tools like Autodesk Maya, ZBrush, Substance Painter, and Houdini. My approach combines technical expertise with creative vision, delivering high-quality results tailored to client needs.